Price guide: Difference between revisions
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===Melee commons=== | ===Melee commons=== | ||
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* [[Slicers|Slicer]]-type weapons (such as [[Diska]]) are considered to be Melee weapons for their in-game icons ({{PSO icon|sword}}) and for their [[ATP]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}). | * [[Slicers|Slicer]]-type weapons (such as [[Diska]]) are considered to be Melee weapons for their in-game icons ({{PSO icon|sword}}) and for their [[ATP]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}). | ||
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===Ranged commons=== | ===Ranged commons=== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Weapon Type | !class=unsortable rowspan="2" |Weapon Type | ||
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===Technique commons=== | ===Technique commons=== | ||
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* While FO commons typically have very little usage outside of their small stat increases or for [[Price guide#Combination commons|combinations]], some can be useful with certain specials and high enough hit to melee enemies with. | * While FO commons typically have very little usage outside of their small stat increases or for [[Price guide#Combination commons|combinations]], some can be useful with certain specials and high enough hit to melee enemies with. | ||
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===Combination commons=== | ===Combination commons=== | ||
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* The common Weapon Types listed include ''all'' of their respective common type (e.g. "[[Swords]]" refers to [[Sword]], [[Gigush]], [[Breaker]], [[Claymore]], and [[Calibur]]). | * The common Weapon Types listed include ''all'' of their respective common type (e.g. "[[Swords]]" refers to [[Sword]], [[Gigush]], [[Breaker]], [[Claymore]], and [[Calibur]]). | ||
* The "RL" column refers to {{Quest link|The Restless Lion}}, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit). | * The "RL" column refers to {{Quest link|The Restless Lion}}, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit). | ||
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===Claire's Deal 5 commons=== | ===Claire's Deal 5 commons=== | ||
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* As these items are used as trade-in requirements in {{Quest link|Claire's Deal 5}} (and consumed in the process), attributes are considered irrelevant. | * As these items are used as trade-in requirements in {{Quest link|Claire's Deal 5}} (and consumed in the process), attributes are considered irrelevant. | ||
* Items with a special marked in '''''bold italics''''' are more valuable, as the required tier of special cannot be purchased from the Arms Shop. | * Items with a special marked in '''''bold italics''''' are more valuable, as the required tier of special cannot be purchased from the Arms Shop. | ||
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===Event commons=== | ===Event commons=== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Weapon Type | !Weapon Type | ||
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==Rare weapons== | ==Rare weapons== | ||
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* The "High Attribute Value" column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes. | * The "High Attribute Value" column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes. | ||
** N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes, respectively. | ** N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes, respectively. | ||
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====Sabers==== | ====Sabers==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" style="width:181px"|Item Name | !class=unsortable rowspan="2" style="width:181px"|Item Name | ||
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====Swords==== | ====Swords==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" style="width:166px"|Item Name | !class=unsortable rowspan="2" style="width:166px"|Item Name | ||
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====Daggers==== | ====Daggers==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Partisans==== | ====Partisans==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Slicers==== | ====Slicers==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Double Sabers==== | ====Double Sabers==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Claws==== | ====Claws==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Katanas==== | ====Katanas==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Twin Swords==== | ====Twin Swords==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Fists==== | ====Fists==== | ||
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====Handguns==== | ====Handguns==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Rifles==== | ====Rifles==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Mechguns==== | ====Mechguns==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Shots==== | ====Shots==== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Launchers==== | ====Launchers==== | ||
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=====Bazookas===== | =====Bazookas===== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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====Canes==== | ====Canes==== | ||
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* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes. | * While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes. | ||
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====Rods==== | ====Rods==== | ||
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* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes. | * While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes. | ||
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====Wands==== | ====Wands==== | ||
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* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes. | * While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes. | ||
{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
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====Cards==== | ====Cards==== | ||
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* [[Cards|Card]]-type weapons (such as {{Cane|rare|Talis}}) are considered to be Technique weapons for their in-game icons ({{PSO icon|cane}}) and for their [[MST]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}). | * [[Cards|Card]]-type weapons (such as {{Cane|rare|Talis}}) are considered to be Technique weapons for their in-game icons ({{PSO icon|cane}}) and for their [[MST]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}). | ||
{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
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===ES weapons=== | ===ES weapons=== | ||
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* [[ES weapons]] are obtained from completing [[Challenge]] mode, which requires several hours of coordinated group play, making them high value to start with. | * [[ES weapons]] are obtained from completing [[Challenge]] mode, which requires several hours of coordinated group play, making them high value to start with. | ||
** The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in higher prices. | ** The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in higher prices. | ||
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===TypeM weapons=== | ===TypeM weapons=== | ||
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* Many [[TypeM weapons]] with fixed specials and Hit amounts are available from various Ephinea events. See the [[TypeM weapons#Event TypeM weapons|TypeM weapons]] page for more information. | * Many [[TypeM weapons]] with fixed specials and Hit amounts are available from various Ephinea events. See the [[TypeM weapons#Event TypeM weapons|TypeM weapons]] page for more information. | ||
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==Frames== | ==Frames== | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
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===Rare frames=== | ===Rare frames=== | ||
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* '''Note''' that most frames with maximum stats will sell relatively high due to collectors. | * '''Note''' that most frames with maximum stats will sell relatively high due to collectors. | ||
* Slots don't often impact the price of rare frames, as four {{Tool|rare|AddSlot|AddSlots}} would only cost 2 PDs. | * Slots don't often impact the price of rare frames, as four {{Tool|rare|AddSlot|AddSlots}} would only cost 2 PDs. | ||
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====Offensive frames==== | ====Offensive frames==== | ||
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====Technique frames==== | ====Technique frames==== | ||
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==Barriers== | ==Barriers== | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
!Item Name | !Item Name | ||
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=== Rare barriers === | === Rare barriers === | ||
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* '''Note''' that most frames with maximum stats will sell relatively high due to collectors. | * '''Note''' that most frames with maximum stats will sell relatively high due to collectors. | ||
* Unlike most other frames and barriers, the value of {{Shield|rare|Rico's Earring}} is mostly based on its EVP rather than its DFP. | * Unlike most other frames and barriers, the value of {{Shield|rare|Rico's Earring}} is mostly based on its EVP rather than its DFP. | ||
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==== Offensive barriers ==== | ==== Offensive barriers ==== | ||
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====Technique merges==== | ====Technique merges==== | ||
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* Technique merge prices are determined by a combination of the prices of the corresponding [[Barriers#Technique Barriers|Technique barrier]] and [[Tools#Amplifiers|Amplifier]]. | * Technique merge prices are determined by a combination of the prices of the corresponding [[Barriers#Technique Barriers|Technique barrier]] and [[Tools#Amplifiers|Amplifier]]. | ||
** Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the [[Price guide#Amplifiers|tools section]] of this guide. | ** Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the [[Price guide#Amplifiers|tools section]] of this guide. | ||
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=====Technique barriers===== | =====Technique barriers===== | ||
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{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
!class=unsortable rowspan="2" |Item Name | !class=unsortable rowspan="2" |Item Name | ||
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==== Rings ==== | ==== Rings ==== | ||
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* "High Stat" for {{Shield|rare|Red Ring}} specifically means over 80 DFP. | * "High Stat" for {{Shield|rare|Red Ring}} specifically means over 80 DFP. | ||
{| class="wikitable sortable sticky-header" style="text-align:center;" | {| class="wikitable sortable sticky-header" style="text-align:center;" | ||
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== Units == | == Units == | ||
===Common units=== | ===Common units=== | ||
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* While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta. | * While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta. | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
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===Rare units=== | ===Rare units=== | ||
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* A "Cure/""""" set" is comprised of all the [[Units#Cure Units|"Cure/" units]], with or without {{Unit|rare|Cure/Poison}}. | * A "Cure/""""" set" is comprised of all the [[Units#Cure Units|"Cure/" units]], with or without {{Unit|rare|Cure/Poison}}. | ||
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices can be viewed at the bottom of this guide. | * Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices can be viewed at the bottom of this guide. | ||
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== Mags == | == Mags == | ||
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===Mag types=== | ===Mag types=== | ||
* '''Basic Mag''' (where [{{Def}}/{{Pow}}/{{Dex}}/{{Mind}}] is ''usually'' [5/150/45/0] or [5/145/50/0]): These Mags are generally decent--but not optimized--for most classes. | * '''Basic Mag''' (where [{{Def}}/{{Pow}}/{{Dex}}/{{Mind}}] is ''usually'' [5/150/45/0] or [5/145/50/0]): These Mags are generally decent--but not optimized--for most classes. | ||
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=== Cells === | === Cells === | ||
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* For premade cell mags, the price will typically be the price of the mag (as listed above) plus the price of the cell, listed below. Whether or not the stats are useful can raise or lower the price. | * For premade cell mags, the price will typically be the price of the mag (as listed above) plus the price of the cell, listed below. Whether or not the stats are useful can raise or lower the price. | ||
{| class="wikitable sortable sticky-header" style="text-align:center" | {| class="wikitable sortable sticky-header" style="text-align:center" | ||
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== Tools == | == Tools == | ||
===Currencies=== | ===Currencies=== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Item Name | !Item Name | ||
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=== Grinders === | === Grinders === | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Item Name | !Item Name | ||
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=== Materials === | === Materials === | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Item Name | !Item Name | ||
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===Enemy parts=== | ===Enemy parts=== | ||
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* For the pricing of [[Tools#Enemy parts|enemy parts]], refer to the corresponding item. | * For the pricing of [[Tools#Enemy parts|enemy parts]], refer to the corresponding item. | ||
** This is usually a weapon with zero Hit (e.g. for {{Tool|rare|Parts of Baranz}}'s price, refer to a zero Hit {{Gun|rare|Baranz Launcher}}), but can also include other items, such as {{Shield|rare|Epsiguard}} (which is made from {{Tool|rare|Cladding of Epsilon}}). | ** This is usually a weapon with zero Hit (e.g. for {{Tool|rare|Parts of Baranz}}'s price, refer to a zero Hit {{Gun|rare|Baranz Launcher}}), but can also include other items, such as {{Shield|rare|Epsiguard}} (which is made from {{Tool|rare|Cladding of Epsilon}}). | ||
=== Combination items === | === Combination items === | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Item Name | !Item Name | ||
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===== Amplifiers===== | ===== Amplifiers===== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Amplifier | !Amplifier | ||
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|} | |} | ||
====Aesthetic items==== | ====Aesthetic items==== | ||
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* {{Tool|rare|Neutralizer}} and {{Tool|rare|Red Paint}} should never be paid for, as they are available for free at all times in the quest {{Quest link|The Forge#RAmar|The Forge}}. | * {{Tool|rare|Neutralizer}} and {{Tool|rare|Red Paint}} should never be paid for, as they are available for free at all times in the quest {{Quest link|The Forge#RAmar|The Forge}}. | ||
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=====Weapon hearts===== | =====Weapon hearts===== | ||
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* If a {{Tool|rare|Neutralizer}} is used to remove a skin from a weapon, the weapon heart '''will not''' be returned! | * If a {{Tool|rare|Neutralizer}} is used to remove a skin from a weapon, the weapon heart '''will not''' be returned! | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
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=====Ring paints===== | =====Ring paints===== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|+ | |+ | ||
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=====Ring platings===== | =====Ring platings===== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Item Name | !Item Name | ||
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===Miscellaneous=== | ===Miscellaneous=== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Item Name | !Item Name | ||
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===Event items=== | ===Event items=== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Item Name | !Item Name | ||
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====Event currencies==== | ====Event currencies==== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Item Name | !Item Name | ||
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== Techniques == | == Techniques == | ||
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* [[Techniques]] are either sold individually or in technique "sets." | * [[Techniques]] are either sold individually or in technique "sets." | ||
* Technique sets are identified by compatible classes (e.g. "[[HUmar]] set," "[[RAmarl]] set") and are comprised of disks for every technique the class can learn, of the class's maximum level for those techniques. | * Technique sets are identified by compatible classes (e.g. "[[HUmar]] set," "[[RAmarl]] set") and are comprised of disks for every technique the class can learn, of the class's maximum level for those techniques. | ||
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|} | |} | ||
===Technique sets=== | ===Technique sets=== | ||
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{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!Class | !Class | ||
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===Individual techniques=== | ===Individual techniques=== | ||
====Attack techniques==== | ====Attack techniques==== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
! rowspan="2" |Technique | ! rowspan="2" |Technique | ||
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====Recovery and Support techniques==== | ====Recovery and Support techniques==== | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
! rowspan="2" |Technique | ! rowspan="2" |Technique | ||
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== Meseta == | == Meseta == | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
!Amount per 1 PD | !Amount per 1 PD | ||
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===Unsealing=== | ===Unsealing=== | ||
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* An [[Sealed items/Guide|unsealing]] service is a trust-based service. Players offering this service temporarily will accept [[sealed items]] from others (such as {{Sword|rare|Lame d'Argent}} or {{Unit|rare|Limiter}}), accumulate the acquired number of kills to convert the item into its unsealed equivalent, then return the item to the owner, at which time a previously-agreed-upon price is paid in {{Tool|rare|Photon Drop|Photon Drops}}. | * An [[Sealed items/Guide|unsealing]] service is a trust-based service. Players offering this service temporarily will accept [[sealed items]] from others (such as {{Sword|rare|Lame d'Argent}} or {{Unit|rare|Limiter}}), accumulate the acquired number of kills to convert the item into its unsealed equivalent, then return the item to the owner, at which time a previously-agreed-upon price is paid in {{Tool|rare|Photon Drop|Photon Drops}}. | ||
** Players that offer unsealing services commonly adjust prices for the service based on already-accumulated kills--they may request 10 PDs to unseal a freshly-found Lame d'Argent, but only ''5 PDs'' if that Lame d'Argent already has 5,000 kills on it. | ** Players that offer unsealing services commonly adjust prices for the service based on already-accumulated kills--they may request 10 PDs to unseal a freshly-found Lame d'Argent, but only ''5 PDs'' if that Lame d'Argent already has 5,000 kills on it. | ||
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=== Instant unsealing === | === Instant unsealing === | ||
{{Go to top}} | |||
* "Instant unseals" work differently than the above. | * "Instant unseals" work differently than the above. | ||
* For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players' sealed items, plus a number of PDs based on the item (similar to the above) in exchange for the unsealed item. | * For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players' sealed items, plus a number of PDs based on the item (similar to the above) in exchange for the unsealed item. |
Revision as of 17:31, 18 December 2024
Price guide info and notes
Guidelines for editing
If editing the price guide, please follow these guidelines:
- Follow the same format for the entire thread.
- Try to refrain from too much writing within tables, reserving the space for prices if possible.
- For information on pricing accordingly, see price information below.
- Any new items added should be added to the appropriate table, in alphabetical order (other than item sorting that makes sense non-alphabetically, such as grinders).
- If unsure about this, please ask in
#wiki-general
in the Ephinea Discord (also located in the sidebar).
- If unsure about this, please ask in
Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page. Because this is a wiki, no edits are anonymous and action will be taken if deemed necessary.
Guide notes
- This price guide serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone.
- Note that all prices are estimates--they are not fixed values, and every player is within their rights to buy or sell items for more or less than any value listed here.
- Many sections will have specific bullet notes for that section (e.g. directly below for common weapons)--be sure to read all of the relevant information to make the most informed decisions on trades.
- This Guide contains a lot of information about items and their respective prices, but it is all information is visible by default, so you may wish to use the "find" function (CTRL+F on Windows) to find what you are after.
- Forum Trade: https://www.pioneer2.net/community/forums/trades.22/
Price information
- All items are listed with their respective prices in Photon Drops.
- Items worth less than 1 PD are listed as a decimal (e.g. 0.5).
- Items deemed worthless are listed as 0.
- An item listed as "Inestimable" is an item that is difficult or impossible to affix a value to.
- It is most often recommended to auction these items rather than trying to sell them for a fixed amount.
- "N/A" stands for not applicable, which means a specified item cannot have these percents.
- Note that while the prices listed here are based on what people will buy or sell at, general supply and demand can make certain items more or less difficult to buy or sell than others.
- It is not possible to account for every permutation of every item in this guide; it is up to every individual player to make an informed judgement on the price of the item they wish to buy or sell.
- For example, certain statistics, such as weapon attributes, will affect the price without being listed here.
- If a combination weapon directs you to its constituent items, be aware that the total value of the items will usually drop once they're combined.
- If the prices of these vary too much, they'll be listed separately.
- Note that anything with high Hit can be worth auctioning or selling, even if it is not a "useful" item/special or listed as having no value, as there are many collectors who can and will pay for it.
- Some items may have a huge variance starting with 0 or 1; this is because collectors have been known to pay more for items that are not necessarily useful or otherwise sought-after.
- It's usually better to assume the low end on these items, as the majority of people won't be paying for them, but as stated above auctioning for collectors might earn you something!
- If an item has no listed value and you wish to purchase it for yourself, the most common practice is to offer 1 PD or an equivalent amount of Meseta.
- Prices are not set in stone and fluctuate with the market; asking in
#trading
in the Ephinea Discord or searching the Ephinea Forums can also help you determine a price.
Common weapons
- Values of lower weapon tiers can be found by comparing to the Event Commons.
- Common charge weapons with less than 50 Hit have no worth, as these can be bought from the Arms Shop.
- If a special is not listed for a common, it can be assumed that it has no value unless it is usable as a combination item or has high hit (80+), in which case it may be of interest to collectors.
- "Elemental" refers to the fire damage and lightning damage special attacks. These items have some value due to interest in the elemental damage glitch being used on some bosses.
Melee commons
- Slicer-type weapons (such as Diska) are considered to be Melee weapons for their in-game icons () and for their ATP requirements, despite behaving akin to Ranged weapons (including being affected by Smartlink).
Weapon Type | Special | Hit Amount | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | ||
Gladius | Arrest | 1 | 2 | - | - | - | 10-15 | Inestimable | ||||
Berserk | 0.25 | 1 | - | Inestimable | ||||||||
Blizzard | 0 | - | - | - | Inestimable | |||||||
Charge | 0.25 | 1 | - | - | 3-35 | |||||||
Demons | 1 | 2+ | 15-20 | 25 | Inestimable | |||||||
Hell | 1 | 2-3 | 5-10 | 15 | Inestimable | |||||||
Spirit | 0 | - | - | - | - | - | Inestimable | |||||
Calibur | Berserk | 1-2 | 2-3 | - | - | See Combination commons (Swords) | ||||||
Charge | 1 | - | - | |||||||||
Spirit | 1 | - | - | |||||||||
Ripper | Berserk | 0.25 | - | - | - | - | - | - | Inestimable | |||
Charge | 0.25 | 1 | 1-5 | - | - | Inestimable | ||||||
Elemental | 0 | - | - | - | - | - | 1-5 | |||||
Spirit | 0 | - | 1-3 | - | Inestimable | |||||||
Gush | 0 | - | - | - | - | - | 1-10 | |||||
Gungnir | Berserk | 1 | 2-3 | 5 | 7 | - | - | - | - | Inestimable | ||
Charge | 1 | 2-3 | 5 | - | 15 | - | - | - | - | Inestimable | ||
Spirit | 1 | 2-3 | - | - | 15 | - | 20 | - | 12-45 | Inestimable | ||
Diska | Berserk | 0 | 0.5 | 1-15 | - | - | - | - | Inestimable | |||
Charge | 0 | 1 | 3-5 | 15-25 | 40-100 | - | 200-300 | - | 400 | - | Inestimable | |
Elemental | 0 | 0.5 | - | - | - | - | 15 | - | - | Inestimable | ||
Spirit | 0 | 1 | 2-3 | 5 | - | 30 | - | 75-150 | 150+ | Inestimable | ||
Weapon Type | Special | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Ranged commons
Weapon Type | Special | Hit Amount | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | ||
Raygun | Arrest | 1 | 2-3 | 5 | 10-15 | 30-50 | 90-100 | 150 | - | - | 350 | Inestimable | |
Berserk | 0 | 1-3 | 3-10 | 40-60 | 200-300 | 500-700 | 900-1300 | Inestimable | |||||
Blizzard | 0 | 1 | 2+ | - | 10 | 25-60 | Inestimable | ||||||
Charge | 0 | 1 | 5-15 | 30-50 | 100-150 | 200-350 | 500-600 | 600-700 | - | - | 1800+ | Inestimable | |
Demon's | 1 | 2-3 | 3-5 | 10-30 | 30-100 | 100-130 | 150-225 | 250-300 | Inestimable | ||||
Gush | 0 | 1 | 2-3 | 5 | - | - | - | - | 10-15 | - | 25 | Inestimable | |
Hell | 1 | 2-5 | 8-10 | 30-50 | 80-150 | 250-300 | 300-500 | - | - | - | 1800+ | Inestimable | |
Spirit | 0 | 1 | 2 | 3-5 | 5-20 | 25-50 | 50-100 | 100-150 | 150 | - | 600-900 | ||
Laser | Arrest | 1 | 2-3 | 5 | 10 | 15 | 40-70 | 100 | Inestimable | ||||
Berserk | 0 | 0.5-1 | - | - | - | - | 15 | - | - | - | - | - | |
Charge | 0 | 0.5-1 | - | - | - | - | 5-25 | - | - | - | |||
Demon's | 1 | 2 | 3 | 15 | 30 | 50-60 | 80 | 140-200 | Inestimable | ||||
Hell | 1 | 2-5 | 8-10 | 15-40 | 100 | - | 150 | 400 | Inestimable | ||||
Spirit | 0 | 0.5 | - | - | - | 1-2 | - | 20 | - | - | - | ||
Vulcan | Berserk | 0 | 1-3 | 12-15 | 70-150 | 300-400 | 650-750 | Inestimable | |||||
Charge | 0 | 1 | 15-20 | 150-300 | 550-750 | 1900-3000 | Inestimable | ||||||
Elemental | 0 | 0.5 | - | - | - | - | - | - | - | Inestimable | |||
Spirit | 0 | 1 | 3-5 | 10-25 | 60-100 | 150-200 | 200 | Inestimable | |||||
None or Any | 0 | 1-20 | |||||||||||
Arms | Berserk | 0 | 1-3 | 5-7 | 30-45 | 200-300 | 500-600 | 700-900 | Inestimable | ||||
Charge | 0 | 1 | 5-25 | 50-70 | 200-400 | 500-600 | 700-900 | 1400-1500 | Inestimable | ||||
Elemental | 0 | 0.5 | - | - | - | - | - | - | - | Inestimable | |||
Spirit | 0 | 1 | 2-3 | 5-10 | 80-100 | - | 125 | - | 300 | Inestimable | |||
Weapon Type | Special | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Technique commons
- While FO commons typically have very little usage outside of their small stat increases or for combinations, some can be useful with certain specials and high enough hit to melee enemies with.
Weapon Type | Special | Hit Amount | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | ||
Scepter | Arrest | 0.5 | - | - | - | - | - | - | 70 | |||
Berserk | 0.5 | - | - | - | - | - | Inestimable | |||||
Charge | 0.5 | - | - | - | 1-15 | - | Inestimable | |||||
Demons | 0.5 | 1-6 | - | - | - | - | Inestimable | |||||
Spirit | 0.5 | - | - | - | - | - | Inestimable | |||||
Hell | 0.5 | - | - | - | - | - | Inestimable | |||||
Club | Arrest | 0.5 | - | - | - | - | - | Inestimable | ||||
Berserk | 0.5 | - | - | - | - | - | - | 10-30 | ||||
Charge | 0.5 | - | - | - | - | - | - | 20-50 | ||||
Demons | 0.5 | - | - | - | 1-10 | - | Inestimable | |||||
Spirit | 0.5 | Inestimable | ||||||||||
Hell | 0.5 | - | - | - | - | - | Inestimable | |||||
Striker | Arrest | 0.5 | - | - | 1 | - | - | Inestimable | ||||
Berserk | 0.5 | - | - | - | - | - | Inestimable | |||||
Charge | 0.5 | - | - | - | 1-5 | Inestimable | ||||||
Demons | 0.5 | - | - | 1 | - | - | Inestimable | |||||
Spirit | 0.5 | - | - | - | - | - | Inestimable | |||||
Hell | 0.5 | - | - | - | 1-15 | - | - | 100 | ||||
Weapon Type | Special | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Combination commons
- The common Weapon Types listed include all of their respective common type (e.g. "Swords" refers to Sword, Gigush, Breaker, Claymore, and Calibur).
- The "RL" column refers to The Restless Lion, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit).
- Note that 55-65 Hit in the Swords & Shots categories with low stats are worth the prices listed due to players prioritizing having the extra attributes from Restless Lion weapons more than the relatively lower gain in Hit from non-Restless Lion weapons.
- If the other non-Hit attributes are within the range of Restless Lion equivalents, that price can be added onto the total.
- For other attributes, the priority is generally
Dark > Machine > Native > A.Beast
.
- Note that 55-65 Hit in the Swords & Shots categories with low stats are worth the prices listed due to players prioritizing having the extra attributes from Restless Lion weapons more than the relatively lower gain in Hit from non-Restless Lion weapons.
- Common Technique weapons are generally worthless fodder for making rare weapons (e.g. Summit Moon and Magical Piece); if the requisite weapons for these have high Hit, they can often be sold for 0.5 PD or less in Meseta. High Hit and a useful special on one of these weapons may give it additional value.
Weapon Type | Special | Hit Amount | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
50% | RL | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | ||
Swords | N/A | 0 | 2-8 | 1 | 5-10 | 10-30 | 100-300 | 300-500 | 800-1500 | - | 2000-5000 | - | 3600-9000 |
Slicers | 0.5 | 1 | 2-4 | 10 | 15-20 | 30-100 | 100 | 120-240 | |||||
Handguns | 0 | 1 | 2-5 | - | - | 25-100 | |||||||
Shots | 0 | 2-5 | 0 | 1-5 | 10-20 | - | 50-100 | ||||||
Wands | 0.5 | 1 | - | - | 1-8 | - | - | 50-125 | |||||
Canes | 0.5 | 1-5 | 10-30 | ||||||||||
Rods | 0.5 | 1-30 | - | 1-100 |
Claire's Deal 5 commons
- As these items are used as trade-in requirements in Claire's Deal 5 (and consumed in the process), attributes are considered irrelevant.
- Items with a special marked in bold italics are more valuable, as the required tier of special cannot be purchased from the Arms Shop.
Weapon Type | Special | Price |
---|---|---|
Saber | Shock | 1 |
Sword | Ice | 1 |
Edge | Soul | 3-5 |
Halbert | Riot | 1 |
Cutter | Flame | 5-7 |
Autogun | Master's | 1 |
Sniper | Shadow | 1 |
Beam | Devil's | 3-5 |
Launcher | Seize | 3-5 |
Wand | Heart | 1 |
Mace | Draw | 1 |
Striker | King's | 0.5 |
Vulcan | Charge | 1 |
Event commons
Weapon Type | Special | Hit | Price |
---|---|---|---|
Handgun | Arrest | 65 | 5 |
Hell | 65 | 8-10 | |
Autogun | Arrest | 65 | 10-15 |
Hell | 65 | 30-50 | |
Lockgun | Arrest | 65 | 10-15 |
Hell | 65 | 30-50 | |
Rifle | Demon's | 70 | 2-5 |
Hell | 70 | 10-15 | |
Sniper | Demon's | 70 | 2-5 |
Hell | 65 | 10-15 | |
Blaster | Demon's | 65 | 2-5 |
Hell | 65 | 10-20 | |
Mechgun | Charge | 70 | 50-75 |
Assault | Charge | 65 | 10-20 |
Repeater | Charge | 65 | 100-130 |
Shot | Charge | 65 | 5-10 |
Spread | Charge | 65 | 5-10 |
Rare weapons
- The "High Attribute Value" column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes.
- N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes, respectively.
- This often causes prices of weapons to increase in value regardless of the weapon's Hit.
- Weapons with 5-10 Hit are are not listed; these weapons are generally only obtained as a result of incorrectly tekking a weapon.
- They are mostly worth the same as an equivalent weapon with 0 Hit; some exceptions could be particularly strong weapons, like a 10 Hit Excalibur or Heaven Striker, but even then, the difference would be negligible.
- The only exceptions to this are enemy part weapons (which can have 10 Hit without being mis-tekked)--the values of these are generally 1 PD more than the price given for a 0 Hit version of the same weapon, as a result of requiring 1 Photon Crystal to add the 10 Hit.
- They are mostly worth the same as an equivalent weapon with 0 Hit; some exceptions could be particularly strong weapons, like a 10 Hit Excalibur or Heaven Striker, but even then, the difference would be negligible.
- Some players like to collect weapons with -5 Hit for novelty purposes. These can be obtained by deliberately tekking a 5 Hit weapon down.
- Before considering this, double-check whether the item is of worth before tekking it, as some weapons will have considerable worth at 15 Hit.
- Some items require unsealing. This service can be paid for, and those prices are listed toward the end of this guide.
Melee weapons
Sabers
Item Name | High Attribute Value | Hit Amount | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
N | AB | M | D | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
5th Anniv. Blade | N/A | 0.5 | N/A | ||||||||||||||||||||
Akiko's Wok | N/A | 0.5 | N/A | ||||||||||||||||||||
Ancient Saber | 0.5 | ||||||||||||||||||||||
Battledore | N/A | 0.5 | N/A | ||||||||||||||||||||
Commander Blade | N/A | 0.5 | N/A | ||||||||||||||||||||
DB's Saber | 0.5 | Inestimable | |||||||||||||||||||||
DB's Saber (3062) | 0.5 | Inestimable | |||||||||||||||||||||
DB's Saber (3064) | 10 | Inestimable | |||||||||||||||||||||
DB's Saber (3067) | 0.5 | Inestimable | |||||||||||||||||||||
DB's Saber (3069 Chris) | 0.5 | Inestimable | |||||||||||||||||||||
DB's Saber (3069 Torato) | 0.5 | Inestimable | |||||||||||||||||||||
DB's Saber (3070) | 0.5 | Inestimable | |||||||||||||||||||||
DB's Saber (3073) | 0.5 | Inestimable | |||||||||||||||||||||
DB's Saber (3075) | 0.5 | Inestimable | |||||||||||||||||||||
DB's Saber (3077) | 0.5 | Inestimable | |||||||||||||||||||||
Delsaber's Buster | 2 | Inestimable | |||||||||||||||||||||
Durandal | 0.5 | - | - | - | - | - | - | 1-50 | |||||||||||||||
Elysion | 0.5 | 0-5 | - | - | - | - | - | - | - | - | - | - | 50 | Inestimable | |||||||||
Evil Curst | 0 | ||||||||||||||||||||||
Excalibur | 30+ | 50-80 | 15-100 | 20 | 9-12 | 40-50 | 60-100 | 100-300 | 400-650 | 650-800 | 800-1000 | 1100-1500 | - | - | - | 4800+ | Inestimable | ||||||
Flamberge | 0.5 | 2-4 | 5-12 | 15-35 | Inestimable | ||||||||||||||||||
Flower Bouquet | N/A | 0.5 | N/A | ||||||||||||||||||||
Galatine | - | - | - | - | 1-5 | 20 | 30-100 | 100-200 | 200-400 | 400-600 | 700-950 | Inestimable | |||||||||||
Great Bouquet | N/A | 0.5 | N/A | ||||||||||||||||||||
Jitte | N/A | 0.5 | N/A | ||||||||||||||||||||
Kaladbolg | 0 | 0-2 | 0-10 | Inestimable | |||||||||||||||||||
Kusanagi | 1 | 2 | 5 | 20 | - | 80-100 | Inestimable | ||||||||||||||||
Lame d'Argent | See Sabers (Excalibur) | 1-3 | See Sabers (Excalibur) | ||||||||||||||||||||
Lavis Cannon | - | - | - | - | 8-15 | 25-35 | 50 | 50-180 | 150-400 | Inestimable | |||||||||||||
Racket | N/A | 0.5 | N/A | ||||||||||||||||||||
Red Saber | - | - | 40 | - | 1-2 | 1-5 | - | 10-12 | 5-30 | 35 | - | 55 | - | 200 | Inestimable | ||||||||
Sting Tip | 0 | 0-50 | Inestimable | ||||||||||||||||||||
Item Name | N | AB | M | D | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
High Attribute Value | Hit Amount |
Swords
Item Name | Hit Amount | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | RL | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Akiko's Cleaver | 0.5 | Inestimable | N/A | |||||||||||||||||
Chain Sawd | 1 | 1-2 | 2-3 | 3 | 3-4 | 5-10 | - | 65 | N/A | 100 | 220 | Inestimable | ||||||||
Crazy Tune | 0.5 | Inestimable | N/A | |||||||||||||||||
Daisy Chain | 0.5 | 5 | - | N/A | - | 35 | N/A | |||||||||||||
Dark Flow | 0 | 50-60 | 0 (see "RL" note) | 40-50 | 50-120 | 130-350 | 300-500 | 600-1500 | 1000-2000 | 2500 | Inestimable | |||||||||
Dragon Slayer | 0 | 1-5 | - | 5 | 35-40 | Inestimable | ||||||||||||||
Flowen's Sword | 0 | Inestimable | ||||||||||||||||||
Flowen's Sword (3060) | 0 | Inestimable | ||||||||||||||||||
Flowen's Sword (3064) | 0 | Inestimable | ||||||||||||||||||
Flowen's Sword (3067) | 0 | Inestimable | ||||||||||||||||||
Flowen's Sword (3073) | 0 | 0-20 | - | - | - | N/A | - | - | - | Inestimable | ||||||||||
Flowen's Sword (3077) | 0-5 | - | - | - | - | - | - | - | - | N/A | - | - | - | Inestimable | ||||||
Flowen's Sword (3079) | 0 | Inestimable | ||||||||||||||||||
Flowen's Sword (3082) | 0 | Inestimable | ||||||||||||||||||
Flowen's Sword (3083) | 0 | Inestimable | ||||||||||||||||||
Flowen's Sword (3084) | 0 | 1-10 | 15 | 15-60 | 60-110 | 90-160 | N/A | Inestimable | ||||||||||||
Hammer | 0.5 | Inestimable | N/A | |||||||||||||||||
Huge Battle Fan | 0.5 | N/A | ||||||||||||||||||
Laconium Axe | 0 | N/A | 0.5 | 1-4 | Inestimable | |||||||||||||||
Last Survivor | 0 | N/A | 0-6 | Inestimable | ||||||||||||||||
Red Sword | 1 | 2 | 3 | 4 | 15-20 | 30-50 | 50-110 | N/A | 150-170 | 180-235 | - | 400 -500 | Inestimable | |||||||
Sealed J-Sword | 200-250 | - | - | 300-500 | Inestimable | N/A | Inestimable | |||||||||||||
Tsumikiri J-Sword | 200-300 | - | 350 | - | Inestimable | N/A | Inestimable | |||||||||||||
Victor Axe | 0 | - | N/A | - | - | - | - | 1-6 | - | - | - | 1-55 | Inestimable | |||||||
Zanba | 1 | 3-5 | 5-15 | 20-35 | 45-200 | 400 | N/A | Inestimable | ||||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | RL | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Daggers
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Blade Dance | 0 | Inestimable | |||||||||||||||||
Bloody Art | 0 | Inestimable | |||||||||||||||||
Cross Scar | 0 | 0-5 | 0-20 | 0-90 | |||||||||||||||
Daylight Scar | 1 | 2-3 | 5 | 10-20 | 25-40 | 40-100 | 200-300 | 500-700 | Inestimable | ||||||||||
Flapjack Flapper | 2 | - | - | 15 | - | - | 25 | 35 | Inestimable | ||||||||||
Lavis Blade | 45 | - | 100 | 150-250 | - | - | - | Inestimable | |||||||||||
P-Arms' Blade | 2 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Red Dagger | 0 | 0-25 | Inestimable | ||||||||||||||||
S-Beat's Blade | 1 | N/A | - | N/A | - | N/A | 10-20 | N/A | 35-50 | N/A | |||||||||
S-Berill's Hands #0 | 2 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
S-Berill's Hands #1 | See Daggers (S-Berill's Hands #0) & Combination items (Berill Photon) | ||||||||||||||||||
S-Red's Blade | 1 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Twin Chakram | 0 | Inestimable | |||||||||||||||||
Two Kamui | See CD5 | N/A | Inestimable | N/A | |||||||||||||||
Wok of Akiko's Shop | 0.5 | N/A | |||||||||||||||||
Zero Divide | 0 | - | - | - | - | - | - | - | Inestimable | ||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Partisans
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Asteron Belt | 1 | - | - | - | - | - | - | - | 50-100 | Inestimable | |||||||||
Bamboo Spear | 1 | N.A | |||||||||||||||||
Berdysh | 0.5-1 | 1-5 | - | 1-50 | Inestimable | ||||||||||||||
Brionac | 0.5 | Inestimable | |||||||||||||||||
Butterfly Net | 0.5 | N/A | |||||||||||||||||
Chameleon Scythe | 0.5 | N/A | |||||||||||||||||
Gae Bolg | 0 | 0-3 | 0-5 | 0-25 | |||||||||||||||
Getsugasan | 0 | N/A | |||||||||||||||||
Imperial Pick | 0 | 1-10 | 20-30 | Inestimable | |||||||||||||||
Madam's Umbrella | 1 | - | - | - | - | - | 5-15 | 25-80 | 100-200 | Inestimable | |||||||||
Madam's Parasol | 1 | - | - | - | - | 35 | 60-170 | - | - | - | - | Inestimable | |||||||
Maguwa | 0 | Inestimable | |||||||||||||||||
Nice Shot | 0 | Inestimable | N/A | ||||||||||||||||
Plantain Huge Fan | See Rods (Fatsia) & Combination items (Magic Water) | ||||||||||||||||||
Red Partisan | 0 | 0-5 | Inestimable | ||||||||||||||||
Snake Spire | 0 | 1-3 | 10-45 | Inestimable | |||||||||||||||
Soul Eater | 4-5 | N/A | |||||||||||||||||
Soul Banish | 1-2 | 2-5 | 5-15 | 20-25 | - | - | - | 100-150 | Inestimable | ||||||||||
Synthesizer | 1 | N/A | |||||||||||||||||
Tree Clippers | 0.5 | N/A | |||||||||||||||||
Tyrell's Parasol | 1 | - | - | - | 5-10 | 10-25 | 40-60 | 60-70 | - | 200-250 | 350-450 | Inestimable | |||||||
Vjaya | 0 | 1 | 2-8 | 10-45 | 50-100 | 100-200 | 200-450 | 400-670 | 900-1300 | 1500-3500 | 9500 | Inestimable | |||||||
Yunchang | 1 | 3-5 | 10-20 | 50-150 | 150-300 | 400-450 | 550-620 | - | - | - | - | 4250 | Inestimable | ||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Slicers
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Diska of Braveman | 0 | 1 | 2-5 | 5-10 | 40-100 | 150-250 | 400-600 | 1000-1200 | Inestimable | ||||||||||
Diska of Liberator | 0 | 0-15 | 0-40 | ||||||||||||||||
Flight Cutter | 0 | Inestimable | |||||||||||||||||
Flight Fan | 0 | Inestimable | |||||||||||||||||
Izmaela | 30-35 | N/A | |||||||||||||||||
Rappy's Fan | 1 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Rainbow Baton | See Combination commons (Slicers) & Combination items (Magic Stone "Iritista") | ||||||||||||||||||
Red Slicer | 0 | 1-30 | - | - | Inestimable | ||||||||||||||
Slicer of Assassin | 0 | Inestimable | |||||||||||||||||
Slicer of Fanatic | 1 | 2-3 | 5 | 10-20 | 50-100 | 100-200 | 200-300 | - | 600-700 | Inestimable | |||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Double Sabers
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Black King Bar | - | - | - | - | 60 | - | 65-120 | Inestimable | |||||||||||
Demolition Comet | 1 | 2-3 | 5-10 | 80 | - | - | - | 100 | Inestimable | ||||||||||
Double Cannon | 100 | - | - | - | 150-300 | 250-350 | - | - | Inestimable | ||||||||||
Double Saber | 0 | 1 | 1-5 | Inestimable | |||||||||||||||
Girasole | 1 | 2 | 3-5 | 5-25 | 25-40 | 50 | 70-200 | - | 215-450 | Inestimable | |||||||||
Meteor Cudgel | 1 | 2-5 | 5-35 | - | - | 60-100 | - | - | - | 300-350 | Inestimable | ||||||||
Monkey King Bar | 1 | 2-3 | 5-10 | 10-20 | 40-50 | 100-180 | - | 375 | - | 700-750 | Inestimable | 1550 | Inestimable | ||||||
Partisan of Lightning | 0.5 | 2-3 | 35 | Inestimable | |||||||||||||||
Stag Cutlery | 0.5 | 1-2 | 1-20 | 1-30 | - | 1-120 | |||||||||||||
Twin Blaze | 5 | 5-10 | 10-20 | 20-30 | 45-70 | - | 250-300 | Inestimable | |||||||||||
Twin Brand | 1 | - | - | - | - | - | - | - | Inestimable | ||||||||||
Vivienne | 1 | 3-5 | 8 | 10-15 | 20-50 | 150-250 | - | - | Inestimable | ||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Claws
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Booma's Claw | 0 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Dragon's Claw | 0 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Gobooma's Claw | 1-2 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Gigobooma's Claw | 1-2 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Heart of Poumn | 0 | 0-2 | 3-8 | 10-20 | Inestimable | ||||||||||||||
Morning Glory | 0 | 0-2 | 0-35 | Inestimable | |||||||||||||||
Nei's Claw (Replica) | - | N/A | |||||||||||||||||
Nei's Claw | 200-250 | - | - | - | - | - | - | - | Inestimable | ||||||||||
Panther's Claw | 0 | N/A | |||||||||||||||||
Phoenix Claw | 0 | Inestimable | |||||||||||||||||
Photon Claw | 0 | Inestimable | |||||||||||||||||
Rika's Claw | 1 | - | - | - | 5-65 | Inestimable | |||||||||||||
Silence Claw | 0 | 1 | 1-5 | - | - | - | - | 60-350 | |||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Katanas
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Agito (1975) | 5 | Inestimable | |||||||||||||||||
Agito (1977) | 1 | Inestimable | |||||||||||||||||
Agito (1980) | 1 | Inestimable | |||||||||||||||||
Agito (1983) | 1 | Inestimable | |||||||||||||||||
Agito (1991) | 1 | Inestimable | |||||||||||||||||
Agito (2001) | 1 | Inestimable | |||||||||||||||||
Akiko's Frying Pan | 0.5 | N/A | |||||||||||||||||
Guren | 1 | 1-2 | 2-3 | 5-10 | 20 | 40-80 | 80-150 | 250-350 | - | - | - | - | 1200-1500 | Inestimable | |||||
Harisen Battle Fan | 0.5 | Inestimable | N/A | ||||||||||||||||
Kamui | 2 | ||||||||||||||||||
Murasame | 0 | N/A | |||||||||||||||||
Orotiagito | 5 | N/A | |||||||||||||||||
Shichishito | 1 | ||||||||||||||||||
Raikiri | 5-10 | N/A | |||||||||||||||||
Sange | 1 | 1-2 | 3-5 | 5-8 | 10-20 | - | 20-30 | Inestimable | |||||||||||
Shouren | 1 | 1-2 | 2-3 | 5-10 | 20 | 50-80 | 80-150 | 250-350 | - | - | - | - | 1200-1500 | Inestimable | |||||
Toy Hammer | 1 | Inestimable | N/A | ||||||||||||||||
Yamigarasu | - | - | - | - | - | - | 5-10 | 10 | 50 | 70-80 | Inestimable | ||||||||
Yasha | 2-3 | 3 | 3-5 | 5-8 | 10 | 15-20 | 40 | Inestimable | |||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Twin Swords
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Asuka | 1 | 1 | - | 5 | - | - | - | - | - | 60-80 | 100-120 | Inestimable | |||||||
G-Assassin's Sabers | 2 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Jizai | - | - | - | 8-15 | 20-30 | 40-60 | 100-180 | 200-300 | - | - | - | - | 1200-1500 | Inestimable | |||||
Musashi | 1 | 2 | 3-6 | - | 10 | 60-100 | 100-150 | Inestimable | |||||||||||
Sange & Yasha | - | - | - | 5-10 | 10 | 20 | 30-40 | - | 100-150 | Inestimable | |||||||||
Yamato | 0.5-1 | - | - | 1-5 | 1-8 | 1-10 | - | - | 1-35 | Inestimable | |||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Fists
Item Name | High Attribute Value | Hit Amount | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
N | AB | M | D | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Angry Fist | 0 | 0-2 | - | - | 0-15 | Inestimable | |||||||||||||||||
Brave Knuckle | 0 | Inestimable | |||||||||||||||||||||
God Hand | 0 | Inestimable | |||||||||||||||||||||
Sacred Duster | N/A | - | N/A | 1 | - | - | - | - | - | 20 | - | 40 | Inestimable | ||||||||||
Sonic Knuckle | N/A | 0.5 | N/A | ||||||||||||||||||||
Item Name | N | AB | M | D | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
High Attribute Value | Hit Amount |
Ranged weapons
Handguns
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Bravace | 0 | Inestimable | |||||||||||||||||
Custom Ray ver.00 | 0 | Inestimable | |||||||||||||||||
Handgun: Guld | 200-300 | - | 300-700 | 800 | 2000 | - | Inestimable | ||||||||||||
Handgun: Milla | - | 30-150 | 200-300 | 600 | 800 | 2500 | Inestimable | ||||||||||||
Heaven Punisher | 250-300 | - | 350-400 | - | 400-500 | - | Inestimable | ||||||||||||
Heaven Striker | 2-3 | 5-25 | 30-75 | 100-150 | 200-300 | 600-800 | 1600-1800 | 2500-3000 | Inestimable | ||||||||||
Last Swan | 6-8 | N/A | |||||||||||||||||
Master Raven | 6-8 | N/A | |||||||||||||||||
Ophelie Seize | 0 | 1-5 | 10-30 | 80-100 | 200-300 | 500-800 | Inestimable | ||||||||||||
Red Handgun | 1 | - | - | - | - | - | - | - | 20 | Inestimable | |||||||||
Ruby Bullet | 0 | 0-20 | Inestimable | ||||||||||||||||
Suppressed Gun | 0 | Inestimable | |||||||||||||||||
Tension Blaster | 30-35 | N/A | |||||||||||||||||
Varista | 0 | 1-5 | Inestimable | ||||||||||||||||
Yasminkov 2000H | 0 | Inestimable | |||||||||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Rifles
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Angel Harp | 0 | 0-95 | - | - | - | Inestimable | |||||||||||||
Ano Rifle | 2 | Inestimable | |||||||||||||||||
Anti Android Rifle | 2 | 2-5 | Inestimable | ||||||||||||||||
Bringer's Rifle | 1 | N/A | 4 | N/A | 10 | N/A | 20-25 | N/A | 50-60 | N/A | |||||||||
Drill Launcher | 1 | N/A | |||||||||||||||||
Egg Blaster | See Combination commons (Handguns) & Combination items (Parts of Egg Blaster) | ||||||||||||||||||
Frozen Shooter | 1 | 2-3 | 5-8 | 8-12 | 15-20 | 20-50 | 200-300 | 400-600 | 1100-1200 | 1400-1600 | Inestimable | ||||||||
Holy Ray | 1 | 2-3 | 5-25 | 25-40 | 45-70 | 100-200 | - | 400 | Inestimable | ||||||||||
Justy-23ST | 0 | Inestimable | |||||||||||||||||
Le Cogneur | 0 | Inestimable | N/A | ||||||||||||||||
Rianov 303SNR | 0 | Inestimable | |||||||||||||||||
Rianov 303SNR-1 | 0 | Inestimable | |||||||||||||||||
Rianov 303SNR-2 | 0 | Inestimable | |||||||||||||||||
Rianov 303SNR-3 | 0 | Inestimable | |||||||||||||||||
Rianov 303SNR-4 | 0 | Inestimable | |||||||||||||||||
Rianov 303SNR-5 | 1 | 16 | 18 | - | 20-30 | - | 150 | Inestimable | |||||||||||
Snow Queen | 5-35 | - | - | - | 50-60 | 90 | 250-450 | 550 | 1250 | Inestimable | |||||||||
Spread Needle | 1 | 2-5 | 8-15 | 20-30 | 20-50 | 40-100 | 100-200 | - | 450 | Inestimable | |||||||||
Tanegashima | 0 | Inestimable | |||||||||||||||||
Visk-235W | 0 | Inestimable | |||||||||||||||||
Wals-MK2 | 0 | Inestimable | |||||||||||||||||
Yasminkov 3000R | 0 | Inestimable | |||||||||||||||||
Yasminkov 7000V | 0 | 1-3 | 5-20 | 30-200 | Inestimable | ||||||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Mechguns
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Dual Bird | 16 | N/A | |||||||||||||||||
Guld Milla | - | 250-350 | 450 | - | - | Inestimable | |||||||||||||
H&S25 Justice | 0 | 1-5 | - | - | - | - | 40 | - | - | 300 | |||||||||
L&K14 Combat | 0 | 5 | 3-10 | 25 | - | - | 105 | - | 150-200 | ||||||||||
M&A60 Vise | 0 | 1-4 | 15-35 | 40-85 | 200-300 | 450-700 | 800 | Imestimable | |||||||||||
Mille Marteaux | - | - | - | 150-200 | 260-330 | 350-400 | 420-1000 | Inestimable | |||||||||||
Rage d'Ame | 0 | - | 10-30 | - | 100 | Inestimable | |||||||||||||
Rage de Feu | 1 | - | - | - | 5 | 20 | 25-40 | Inestimable | |||||||||||
Rage de Foudre | 1 | - | - | - | - | - | - | - | - | - | - | Inestimable | |||||||
Rage de Glace | 0 | - | - | - | - | - | - | - | 30-35 | - | - | Inestimable | |||||||
Red Mechgun | 0 | 2-3 | - | - | 20-35 | Inestimable | |||||||||||||
Rocket Punch | 0 | Inestimable | N/A | ||||||||||||||||
Samba Maracas | 0 | Inestimable | N/A | ||||||||||||||||
Twin Psychogun | 0 | 110 | - | - | - | - | - | - | - | - | - | 500 | |||||||
Yasminkov 9000M | 1 | 2-5 | 5-20 | 35-60 | 60-115 | 240 | Inestimable | ||||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Shots
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Baranz Launcher | 1 | N/A | 4 | N/A | 10 | N/A | 20-25 | N/A | 50-60 | N/A | |||||||||
Belra Cannon | 2 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Burning Visit | See Shots (Flame Visit) & Combination items (Photon Booster) | ||||||||||||||||||
Crush Bullet | 0 | Inestimable | |||||||||||||||||
Dark Meteor | 0 | 25-60 | 75-100 | Inestimable | |||||||||||||||
Final Impact | 0 | 0-10 | Inestimable | ||||||||||||||||
Flame Visit | 1 | 1-2 | 1-10 | Inestimable | |||||||||||||||
Inferno Bazooka | 0 | 0-2 | 0-5 | Inestimable | |||||||||||||||
Iron Faust | See Shots (Panzer Faust) & Combination items (Photon Booster) | ||||||||||||||||||
L&K38 Combat | 0 | 1-4 | 5-10 | 15-20 | 20-35 | 40-70 | 100-200 | 200-300 | 300-400 | 400-600 | - | - | - | - | - | 6050 | Inestimable | ||
Maser Beam | 1 | 30-65 | - | - | - | - | Inestimable | ||||||||||||
Meteor Smash | 0 | Inestimable | |||||||||||||||||
Panzer Faust | 2 | 5 | 100 | 160 | Inestimable | ||||||||||||||
Power Maser | See Shots (Maser Beam) & Combination items (Photon Booster) | ||||||||||||||||||
Rambling May | 1 | 2-4 | 5-15 | 20-40 | 40-70 | 100-200 | 300-400 | 500-700 | Inestimable | ||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Launchers
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Guilty Light | 0 | 0-5 | - | - | - | 0-60 | 595 | ||||||||||||
Phonon Maser | 0 | 0-5 | Inestimable | ||||||||||||||||
Photon Launcher | 0 | Inestimable | |||||||||||||||||
Red Scorpio | 0 | 0-10 | 0-30 | Inestimable | |||||||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Bazookas
Item Name | High Attribute Value | Hit Amount | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
N | AB | M | D | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Ano Bazooka | 1 | Inestimable | |||||||||||||||||||||
Cannon Rouge | - | 5-20 | - | - | 2-3 | 10 | 20-100 | 150-200 | 250-300 | 500-900 | - | - | - | 1600 | Inestimable | ||||||||
Gi Gue Bazooka | N/A | 2 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | ||||||||||||
Meteor Rouge | N/A | 0.5 | N/A | ||||||||||||||||||||
NUG2000-Bazooka | - | - | - | - | 1 | - | - | 25 | - | 50 | - | - | Inestimable | ||||||||||
Item Name | N | AB | M | D | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
High Attribute Value | Hit Amount |
Technique weapons
Canes
- While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Clio | 10-15 | - | 20 | - | - | - | - | 45 | Inestimable | ||||||||||
Club of Laconium | 0.5-1 | Inestimable | |||||||||||||||||
Club of Zumiuran | 0.5-1 | Inestimable | |||||||||||||||||
Decalog | 0 | N/A | |||||||||||||||||
Flower Cane | 0 | Inestimable | N/A | ||||||||||||||||
Lollipop | 0 | Inestimable | N/A | ||||||||||||||||
Mace of Adaman | 0 | Inestimable | 0-70 | ||||||||||||||||
Summit Moon | See Combination commons (Canes) & Combination items (Magic Rock "Moola") | ||||||||||||||||||
Windmill | 0 | 0-2 | Inestimable | ||||||||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Rods
- While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Alive Aqhu | 0 | 0-80 | Inestimable | ||||||||||||||||
Battle Verge | 0 | Inestimable | |||||||||||||||||
Branch of Pakupaku | 1 | 1-20 | Inestimable | ||||||||||||||||
Brave Hammer | 1 | ||||||||||||||||||
Caduceus | 1-3 | ||||||||||||||||||
Dark Bridge | 20-40 | Inestimable | |||||||||||||||||
Demonic Fork | 1-5 | - | - | - | - | Inestimable | |||||||||||||
Fatsia | 0 | 1-5 | 10-20 | - | 40 | - | - | - | - | 150-200 | Inestimable | ||||||||
Glide Divine | 1-2 | 1-10 | - | 1-30 | - | - | 40 | - | - | - | - | - | - | 300 | |||||
Hildebear's Cane | 0 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Hildeblue's Cane | 1 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Mercurius Rod | See CD5 | N/A | |||||||||||||||||
Plantain Leaf | 2 | 2-10 | Inestimable | ||||||||||||||||
Psycho Wand | 230-250 | - | - | 250-350 | - | - | Inestimable | ||||||||||||
Rabbit Wand | 0 | Inestimable | |||||||||||||||||
Siren Glass Hammer | 20-25 | 100 | - | - | - | - | Inestimable | ||||||||||||
Sorcerer's Cane | 2 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | |||||||||
Striker of Chao | See Rods (Branch of Pakupaku) | ||||||||||||||||||
Valkyrie | 1 | 1-125 | Inestimable | ||||||||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Wands
- While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.
Item Name | Hit Amount | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Earth Wand: Brownie | 0 | Inestimable | |||||||||||||||||
Fire Scepter: Agni | 0.5-1 | Inestimable | |||||||||||||||||
Game Magazine | 0 | Inestimable | N/A | ||||||||||||||||
Ice Staff: Dagon | 0.5-1 | Inestimable | |||||||||||||||||
LOGiN | 0 | N/A | |||||||||||||||||
Magical Piece | See Combination commons (Wands) & Combination items (Magic Rock "Heart Key") | ||||||||||||||||||
Marina's Bag | 1 | N/A | |||||||||||||||||
Plantain Fan | See Combination commons (Wands) & Combination items (Magic Water) | ||||||||||||||||||
Prophets of Motav | 200 | - | - | - | - | - | - | - | - | - | - | - | Inestimable | ||||||
Solferino | 0.5-1 | 1-5 | Inestimable | ||||||||||||||||
Storm Wand: Indra | 0.5-1 | Inestimable | |||||||||||||||||
Technical Crozier | 0 | Inestimable | |||||||||||||||||
The Sigh of a God | 0 | Inestimable | |||||||||||||||||
Twinkle Star | See Combination commons (Wands) & Combination items (Star Amplifier) | ||||||||||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% |
Hit Amount |
Cards
- Card-type weapons (such as Talis) are considered to be Technique weapons for their in-game icons () and for their MST requirements, despite behaving akin to Ranged weapons (including being affected by Smartlink).
Item Name | Hit Amount | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | ||
Amore Rose | 0.5 | N/A | ||||||||||||||||||
Bluefull Card | 20-35 | Inestimable | ||||||||||||||||||
Dancing Hitogata | See Cards (Hitogata) & Combination items (Book of Hitogata) | |||||||||||||||||||
Gal Wind | 1 | N/A | - | N/A | - | N/A | - | N/A | - | N/A | ||||||||||
Greenill Card | 1 | Inestimable | ||||||||||||||||||
Guardianna | 0 | 1-3 | 5-10 | 20-40 | 75 | - | - | 350-400 | Inestimable | |||||||||||
Hitogata | 0 | 3-20 | - | - | - | 25-40 | Inestimable | |||||||||||||
Kan'ei Tsuho | 0 | N/A | ||||||||||||||||||
Kunai | 0 | 1-3 | 5-10 | 10-20 | 25-35 | - | 80-100 | 160-200 | Inestimable | |||||||||||
Mahu | 0 | 1-5 | 1-15 | 1-30 | ||||||||||||||||
Oran Card | 0 | Inestimable | ||||||||||||||||||
Pinkal Card | 15-20 | 1-100 | - | - | - | - | Inestimable | |||||||||||||
Purplenum Card | 1 | 1-10 | - | - | - | - | - | - | - | Inestimable | ||||||||||
Redria Card | 1 | Inestimable | ||||||||||||||||||
Skyly Card | 1 | Inestimable | ||||||||||||||||||
Syringe | 0.5 | 1-5 | 1-40 | N/A | ||||||||||||||||
Talis | 0 | Inestimable | ||||||||||||||||||
Viridia Card | 1 | 1-40 | - | - | - | - | - | Inestimable | ||||||||||||
Whitill Card | 15-20 | - | - | - | - | - | - | - | - | Inestimable | ||||||||||
Yellowboze Card | 1 | Inestimable | ||||||||||||||||||
Item Name | 0% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 100% | |
Hit Amount |
ES weapons
- ES weapons are obtained from completing Challenge mode, which requires several hours of coordinated group play, making them high value to start with.
- The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in higher prices.
- Many players will play challenge mode for the purpose of obtaining ES weapons to sell, or to enjoy the game mode on its own, selling the weapons as an added bonus.
- ES weapons can have custom names, but will typically be named after a special that is intended to be added (e.g. "HELL NEEDLE"). This serves to indicate and distinguish it from other identical ES weapons more easily in a player's inventory (as opposed to more personalized names, which would not).
- This does not mean that the ES Needle in question necessarily has a Hell special, as ES weapons are initially obtained and then named with no special at all.
- ES weapon prices typically reflect this; for example, a "Hell Needle" without a special would cost around the base price, whereas a "Hell Needle" with the special would cost the base price plus 50 PDs, as it costs 50 PDs to add the Hell special to an ES weapon.
- See the specials table below for the value of PDs each specific special will add to the base price of a weapon.
- ES weapon prices typically reflect this; for example, a "Hell Needle" without a special would cost around the base price, whereas a "Hell Needle" with the special would cost the base price plus 50 PDs, as it costs 50 PDs to add the Hell special to an ES weapon.
- This does not mean that the ES Needle in question necessarily has a Hell special, as ES weapons are initially obtained and then named with no special at all.
- When an ES weapon isn't named after its special (ES weapons can have any custom name added), it may decrease its value.
- ES weapons requested with custom names used to cost an additional 5 PDs to reflect this, but this has not been the case for some time, as a request for a custom name typically comes with the intention to purchase the weapon as long as the weapon is named correctly, which guarantees the sale.
- Players will often buy or sell ES weapons with specials added for 5-10 more or less PDs to facilitate faster sales.
- Challenge mode often sees a decrease in activity during events as well, which can result in prices increasing as much as 5-10 more PDs.
Weapon | Price | Weapon | Price |
---|---|---|---|
Episode 1 Weapons | Episode 2 Weapons | ||
ES Blade |
35-40 |
ES Axe |
30-35 |
Weapon | Price | Weapon | Price |
Specials
- These specials may be added to the above ES weapons in Gallon's Shop.
- These specials are not all useful; it's recommended to research the specific ES weapon the special is being applied to.
Special Rank | Specials Offered | Photon Drops |
---|---|---|
D-Rank | HP Revival*, TP Revival* | 20 |
C-Rank | Blizzard, Burning, Tempest | 30 |
B-Rank | Berserk, Chaos, Geist, Gush, King's, Spirit | 40 |
A-Rank | Arrest, Demon's, Hell | 50 |
S-Rank | Jellen (Lv. 21), Zalure (Lv. 21) | 60 |
- * Note: HP Revival and TP Revival refer to passive recovery over time, similar to the HP/Revival and TP/Revival units.
TypeM weapons
- Many TypeM weapons with fixed specials and Hit amounts are available from various Ephinea events. See the TypeM weapons page for more information.
Item Name | Special | Hit Amount | |||||
---|---|---|---|---|---|---|---|
0% | 25% | 30% | 35% | 40% | 50% | ||
TypeSA/Saber | None | 0 | N/A | ||||
TypeSW/J-Sword | None | 0 | N/A | ||||
Spirit | N/A | 5-10 | N/A | ||||
TypeSW/Slicer | None | 0 | N/A | ||||
Blizzard | N/A | 0 | N/A | ||||
TypeSW/Sword | None | 0 | N/A | ||||
TypeBL/Blade | None | 0 | N/A | ||||
TypeHA/Rod | None | 0 | N/A | ||||
TypeSL/Slicer | None | 0 | N/A | ||||
Charge | N/A | 0 | N/A | ||||
TypeSL/Saber | None | 0 | N/A | ||||
TypeSL/Claw | None | 0 | N/A | ||||
TypeSL/Katana | None | 0 | N/A | ||||
TypeDS/D.Saber | None | 0 | N/A | ||||
Arrest | N/A | Inestimable | N/A | ||||
TypeDS/Rod | None | 0 | N/A | ||||
Devil's | N/A | 1-5 | N/A | ||||
TypeDS/Wand | None | 0 | N/A | ||||
Arrest | N/A | 1-5 | N/A | ||||
TypeCL/Claw | None | 0 | N/A | ||||
TypeJS/J-Sword | None | 0 | N/A | ||||
TypeJS/Saber | None | 0 | N/A | ||||
TypeJS/Slicer | None | 0 | N/A | ||||
TypeSS/Swords | None | 0 | N/A | ||||
TypeKN/Blade | None | 0 | N/A | ||||
TypeKN/Claw | None | 0 | N/A | ||||
Berserk | N/A | 1 | |||||
TypeGU/Hand | None | 0 | N/A | ||||
Berserk | N/A | 2-5 | N/A | ||||
Charge | N/A | 2-5 | N/A | ||||
Spirit | N/A | 1 | N/A | ||||
Hell | N/A | 5-10 | N/A | ||||
TypeGU/Mechgun | None | 0 | N/A | ||||
Berserk | N/A | 2-5 | N/A | ||||
Charge | N/A | 2-5 | N/A | ||||
Spirit | N/A | 1 | N/A | ||||
Hell | N/A | 5-10 | N/A | ||||
TypeRI/Rifle | None | 0 | N/A | ||||
Hell | N/A | 5-10 | N/A | ||||
TypeME/Mechgun | None | 0 | N/A | ||||
Berserk | N/A | 8 | N/A | ||||
Charge | N/A | 10-15 | N/A | ||||
Spirit | N/A | N/A | |||||
TypeSH/Shot | None | 0 | N/A | ||||
Berserk | N/A | 2-5 | N/A | ||||
Charge | N/A | 2-5 | N/A | ||||
Spirit | N/A | 2 | N/A | ||||
TypeRO/Rod | None | 0 | N/A | ||||
TypeRO/Halbert | None | 0 | N/A | ||||
TypeRO/Sword | None | 0 | N/A | ||||
TypeWA/Wand | None | 0 | N/A | ||||
Item Name | Special | 0% | 25% | 30% | 35% | 40% | 50% |
Hit Amount |
Frames
1-3 slots | 4 slots | |
---|---|---|
Common frames | 0 | 0.5-1 |
Common armors | 0 | 0.5-1 |
Rare frames
- Note that most frames with maximum stats will sell relatively high due to collectors.
- Slots don't often impact the price of rare frames, as four AddSlots would only cost 2 PDs.
- In the case of Stink Frame, anything below stats of [50/85] DFP and [20/85] EVP is valued at 0, while one above these stats is valued anywhere in the 2-5 range.
- This is due to these stats being the minimum required to turn a Stink Frame into a max-stat Virus Armor: Lafuteria.
Offensive frames
Item Name | Stat Amount | ||||
---|---|---|---|---|---|
Min Stat | Med Stat | High Stat | Max DFP | Max Stat | |
Black Odoshi Domaru | 1 | 1-10 | |||
Black Odoshi Red Nimaidou | 0 | ||||
Blue Odoshi Violet Nimaidou | 1 | 2-3 | 5 | 15-30 | |
Crimson Coat | 1 | 2 | 5-10 | 20-30 | |
D-Parts ver1.01 | 1-4 | 6-8 | 10 | 35-85 | |
D-Parts ver2.10 | 0 | - | |||
Morning Prayer | 0 | 1-10 | |||
Red Coat | 0 | 1 | 10-12 | ||
Red Odoshi Domaru | 1 | ||||
Samurai Armor | 1 | N/A | |||
Sweetheart | See Rare frames (Love Heart) & Combination items (Magic Rock "Heart Key") | ||||
Thirteen | 1-3 | 5-10 | 20-50 | ||
Item Name | Min Stat | Med Stat | High Stat | Max DFP | Max Stat |
Stat Amount |
Technique frames
Item Name | Stat Amount | ||||
---|---|---|---|---|---|
Min Stat | Med Stat | High Stat | Max DFP | Max Stat | |
Congeal Cloak | 2-3 | 5-10 | 10-50 | ||
Cursed Cloak | 1 | 5-10 | 10-30 | ||
Dirty Lifejacket | 1 | N/A | |||
Ignition Cloak | 15-20 | 20 | 70-100 | ||
Mother Garb | 3 | - | - | ||
Mother Garb+ | 10-15 | 20 | - | - | |
Select Cloak | 5-10* | 10 | 30-50 | ||
Tempest Cloak | 2-3 | 5-10 | 10-30 | ||
Item Name | Min Stat | Med Stat | High Stat | Max DFP | Max Stat |
Stat Amount |
*Select Cloak stats matter less as it is a trade-in component of the currently in-demand Divine Filter (expect prices closer to 10).
Barriers
Item Name | Price |
---|---|
Common Barriers | 0 |
Common Shields | 0 |
Rare barriers
- Note that most frames with maximum stats will sell relatively high due to collectors.
- Unlike most other frames and barriers, the value of Rico's Earring is mostly based on its EVP rather than its DFP.
- This is because it has more EVP than any other shield in the game, which makes it useful for boosting the damage of Estlla.
- "High Stat" for Stink Shield is [70/75] DFP and [70/75] EVP for both De Rol Le Shield (if used with a De Rol Le Shell), or Epsiguard (if used with a Cladding of Epsilon).
Item Name | Stat Amount | |||||
---|---|---|---|---|---|---|
Min Stat | Med Stat | High Stat | Max EVP | Max DFP | Max Stat | |
Angel Ring | See CD5 | N/A | ||||
Attribute Wall | 1 | N/A | - | - | ||
Black Gear | 5-10 | |||||
Bunny Ears | 3 | N/A | ||||
Cat Ears | 3 | N/A | ||||
Custom Barrier ver.OO | 0 | N/A | - | - | ||
DB's Shield | 0 | N/A | - | 0-10 | ||
De Rol Le Shield | See rare barrier "Stink Shield" & combination item "De Rol Le Shell" | |||||
DF Shield | 20-30 | - | - | N/A | - | - |
Epsiguard | 2 | - | - | N/A | - | - |
Flowen's Shield | 1 | N/A | - | 5 | ||
From the Depths | See CD5 | N/A | ||||
Genpei | 3-5 | N/A | ||||
Gods Shield "Byakko" | 2-3 | N/A | ||||
Gods Shield "Genbu" | 1 | N/A | ||||
Gods Shield "Kouryu" | 6-8 | N/A | ||||
Gods Shield "Seiryu" | 1 | N/A | ||||
Gods Shield "Suzaku" | 2-3 | N/A | ||||
Gratia | 0 | N/A | 1-2 | 3-5 | ||
Honeycomb Reflector | 15-20 | N/A | ||||
Hunter's Shell | 0-5 | |||||
Invisible Guard | 1 | N/A | 3-5 | 25 | ||
Light Relief | 1 | N/A | 1 | 2-5 | ||
Proto Regene Gear | 0 | N/A | 0 | - | ||
Ragol Ring | 0.5 | N/A | ||||
Regene Gear Adv. | 1-10 | - | N/A | - | - | |
Regenerate Gear | 0 | N/A | 0 | |||
Regenerate Gear B.P. | 0 | N/A | 0 | |||
Rico's Earring | 1 | 5* | 10 | - | - | |
Rico's Glasses | 1 | N/A | ||||
Rupika | 10 | N/A | - | - | ||
S-Parts ver1.16 | 0 | N/A | - | - | ||
Sacred Guard | 1 | N/A | - | - | ||
Safety Heart | 35-50 | 50-100 | 100-500 | Inestimable | ||
Secret Gear | 1 | N/A | 1 | 2-5 | ||
Secure Feet | 2 | N/A | 3-5 | 6-20 | ||
Shield of Delsaber | 2 | N/A | ||||
Standstill Shield | 2 | 2-3 | N/A | 5-20 | - | |
Stink Shield | 1 | 2-8 | 10-20 | 15-50 | 15-50 | - |
Striker Plus | 0 | N/A | 0-1 | 2-5 | ||
Three Seals | 1-3 | N/A | ||||
Tripolic Reflector | 0 | 1 | N/A | 1-20 | - | |
Tripolic Shield | 0 | 1 | N/A | 1-35 | 1-50 | |
Union Guard | 0.5 | N/A | ||||
Works Guard | - | |||||
Item Name | Min Stat | Med Stat | High Stat | Max EVP | Max DFP | Max Stat |
Stat Amount |
Offensive barriers
Item Name | Stat Amount | ||||
---|---|---|---|---|---|
Min Stat | Med Stat | High Stat | Max DFP | Max Stat | |
Combat Gear | 1 | N/A | |||
Force Wall | 0 | ||||
Hunter Wall | 0 | ||||
Kasami Bracer | 3-4 | 5-10 | 10-50 | - | |
Ranger Wall | 2 | ||||
S-Parts ver2.01 | 20-25 | 25 | 35-50 | ||
Yata Mirror | 1 | 3 | 5 | 10-15 | |
Item Name | Min Stat | Med Stat | High Stat | Max DFP | Max Stat |
Stat Amount |
Technique merges
- Technique merge prices are determined by a combination of the prices of the corresponding Technique barrier and Amplifier.
- Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the tools section of this guide.
- The table directly below shows which Merges require which Technique barrier. The Amplifier required shares the name of the Merge it is used to create.
- Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the tools section of this guide.
Merges and Barriers | |
---|---|
Merge | Barrier |
Foie Merge | Red Barrier |
Gifoie Merge | |
Rafoie Merge | |
Red Merge | |
Barta Merge | Blue Barrier |
Gibarta Merge | |
Rabarta Merge | |
Blue Merge | |
Zonde Merge | Yellow Barrier |
Gizonde Merge | |
Razonde Merge | |
Yellow Merge | |
Resta Merge | Recovery Barrier |
Anti Merge | |
Shifta Merge | Assist Barrier |
Deband Merge | |
Merge | Barrier |
Technique barriers
Item Name | Stat Amount | ||||
---|---|---|---|---|---|
Min Stat | Med Stat | High Stat | Max DFP | Max Stat | |
Assist Barrier | 1 | 3-5 | |||
Blue Barrier | 0.5 | 2 | 3-5 | ||
Recovery Barrier | 1 | 3-5 | |||
Red Barrier | 3-5 | 5 | 8-10 | 20 | |
Yellow Barrier | 0.5 | 2 | 3-5 | ||
Item Name | Min Stat | Med Stat | High Stat | Max DFP | Max Stat |
Stat Amount |
Rings
- "High Stat" for Red Ring specifically means over 80 DFP.
Item Name | Stat Amount | |||||
---|---|---|---|---|---|---|
Min Stat | Med Stat | Med-High Stat | High Stat | Max DFP | Max Stat | |
Anti-Dark Ring | 20-25 | N/A | ||||
Anti-Light Ring | 1 | N/A | ||||
Black Ring | 0 | |||||
Blue Ring | 0 | |||||
Green Ring | 0 | |||||
Purple Ring | 0 | |||||
Red Ring | 40-80 | 80-150 | 150-250 | 250-450 | 1200-1400 | 4000-5500 |
White Ring | 0 | |||||
Yellow Ring | 0 | |||||
Item Name | Min Stat | Med Stat | Med-High Stat | High Stat | Max DFP | Max Stat |
Stat Amount |
Units
Common units
- While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta.
Item Name | Price |
---|---|
Common Units | 0-0.5 |
Rare units
- A "Cure/""""" set" is comprised of all the "Cure/" units, with or without Cure/Poison.
- Some items require unsealing. This service can be paid for, and those prices can be viewed at the bottom of this guide.
Item Name | Price |
---|---|
Adept | 38-40 |
Centurion/Ability | 7-8 |
Cure/Confuse | 0.5-1 |
Cure/Freeze | 1 |
Cure/Paralysis | 0.5-1 |
Cure/Poison | 0 |
Cure/Shock | 1 |
Cure/Slow | 0.5-1 |
Cure/""""" set | 3 |
Divine Protection | 0 |
Devil/Technique | 0.5 |
Friend Ring | 0 |
God/Ability | 0.25 |
God/Arm | 1 |
God/Battle | 0.5 |
God/Body | 0 |
God/HP | 0.5 |
God/Legs | 0 |
God/Luck | 0 |
God/Mind | 0.5 |
God/Power | 0.5 |
God/Technique | 3-5 |
God/TP | 0 |
Heavenly/Ability | 1-2 |
Heavenly/Arms | 2-3 |
Heavenly/Battle | 1-2 |
Heavenly/Body | 0 |
Heavenly/HP | 1 |
Heavenly/Legs | 0 |
Heavenly/Luck | 0.5 |
Heavenly/Mind | 1 |
Heavenly/Power | 1 |
Heavenly/Resist | 2 |
Heavenly/Technique | See CD5 |
Heavenly/TP | 0.5 |
HP/Resurrection | See CD5 |
HP/Revival | 0.5 |
Limiter | 30-33 |
PB/Create | 1 |
PB/Increase | 5-8 |
Perfect/Resist | 0.5 |
Proof of Sword-Saint | 20 |
TP/Resurrection | See CD5 |
TP/Revival | 0.5 |
Smartlink | 1-2 |
Swordsman Lore | 10-13 |
V101 | 19-20 |
V501 | 2-3 |
V502 | 28-30 |
V801 | 7-8 |
Yasakani Magatama | 0.5 |
Item Name | Price |
Mags
Mag types
- Basic Mag (where [DEF/POW/DEX/MIND] is usually [5/150/45/0] or [5/145/50/0]): These Mags are generally decent--but not optimized--for most classes.
- Level 50 or 100 Mag: These Mags are generally sold at these levels so that Mag cells can be used on them immediately.
- Min/Max Mag: These Mags are built specifically around material plans for a max stats at level 200 on a specific class.
- Pure Stat Mags: These Mags have the maximum amount possible (185+) of a given stat. Not to be confused with Console Mags.
- Console: While these mags are also considered "pure stat," they are much easier to feed, though they cannot have Photon Blasts.
- Custom Mags: Custom Mag orders vary greatly both in stats and value; the price will depend on the Mag ordered and the specific stats.
- It's generally safe to assume that these will be of similar pricing to other Mags with some slight extra value.
- Kama: These Mags are specifically sold as a base to make Tellusis, one of the best Mags.
- Garuda: These Mags are specifically sold as a base to make Striker Unit, a popular mag that grants Divine Punishment usage with Heaven Striker
- Basic Mags only hold this value if they are Ephinea-exclusive colors found as a drop.
- Other normal colors that can be made with each new character have little to no value, although a Mag farmer may pay 1 PD for 10 or more of them.
Mag Type | Level | Price |
---|---|---|
Basic | 50 | 3 |
100 | 5 | |
200 | 6-8 | |
Min/Max | 200 | 8-10 |
Pure | 8-10 | |
Console | 6-8 | |
Custom | Varies | |
Kama | 50-100 | 6-8 |
200 | 8-10 | |
Garuda | 50-100 | 6-8 |
200 | 8-10 | |
Basic Mag | 5 | 1-2 |
Cells
- For premade cell mags, the price will typically be the price of the mag (as listed above) plus the price of the cell, listed below. Whether or not the stats are useful can raise or lower the price.
Item Name | Price |
---|---|
Amitie's Memo | 8-12 |
Cell of Mag 213 | 2 |
Cell of Mag 502 | 1 |
D-Photon Core | 17-20 |
Dragon Scale | 6-8 |
Heart of Angel | 2 |
Heart of Chao | 2 |
Heart of Chu Chu | 1 |
Heart of Devil | 1 |
Heart of Kapu Kapu | 1 |
Heart of Morolian | 3-4 |
Heart of Opa Opa | 1 |
Heart of Pian | 1 |
Heart of YN-0117 | 2-5 |
Heaven Striker Coat | 5 |
Kalki Kit | 15-20 |
Kit of Dreamcast | 2 |
Kit of Genesis | 2 |
Kit of Hamburger | 1 |
Kit of Mark III | 2 |
Kit of Master System | 2 |
Kit of Sega Saturn | 1 |
Liberta Kit | 16-18 |
Mag Kit | 18-20 |
Panther's Spirit | 1 |
Parts of RoboChao | 1 |
Pioneer Parts | 3-5 |
Rappy's Beak | 0-0.5 |
Stealth Kit | 5-7 |
Tablet | 0-0.5 |
Varuna Kit | 20-25 |
Vritra Kit | 15-20 |
Yahoo!'s engine | 5-10 |
Item Name | Price |
Tools
Currencies
Item Name | Price |
---|---|
Photon Crystal | 0.9-1 |
Photon Hoard | 99 |
Photon Sphere | 97-99 |
Grinders
Item Name | Amount per 1 PD |
---|---|
Monogrinder | 99-198 |
Digrinder | 50-99 |
Trigrinder | 33-66 |
Materials
Item Name | Amount per 1 PD | Price per stack (99x) |
---|---|---|
Def Material | 50 | 2 |
Evade Material | 99 | 1 |
HP Material | 14-17 | 6-7 |
Luck Material | 3-4 | 24-33 |
Mind Material | 25-33 | 3-4 |
Power Material | 14-17 | 6-7 |
TP Material | 3 | 33 |
Enemy parts
- For the pricing of enemy parts, refer to the corresponding item.
- This is usually a weapon with zero Hit (e.g. for Parts of Baranz's price, refer to a zero Hit Baranz Launcher), but can also include other items, such as Epsiguard (which is made from Cladding of Epsilon).
Combination items
Item Name | Price |
---|---|
Berill Photon | 10-15 |
Blue-black Stone | 35-45 |
Book of Hitogata | 5-10 |
Magic Rock "Heart Key" | 45-50 |
Magic Rock "Moola" | 0.5 |
Magic Stone "Iritista" | 15-20 |
Magic Water | - |
Parasitic Cell Type D | 6-20 |
Parasitic Gene "Flow" | 45-55 |
Parts of Egg Blaster | 0.5 |
Photon Booster | 45-50 |
Star Amplifier | 0.5-1 |
Syncesta | 40-45 |
Amplifiers
Amplifier | Price |
---|---|
Amplifier of Foie | 0.5 |
Amplifier of Gifoie | 7-12 |
Amplifier of Rafoie | 1-2 |
Amplifier of Red | 0.5 |
Amplifier of Barta | 0.5 |
Amplifier of Gibarta | 0.5 |
Amplifier of Rabarta | 1-2 |
Amplifier of Blue | 0.5 |
Amplifier of Zonde | 0.5 |
Amplifier of Gizonde | 1 |
Amplifier of Razonde | 0.5 |
Amplifier of Yellow | 0.5 |
Amplifier of Resta | 5 |
Amplifier of Anti | 0 |
Amplifier of Shifta | 0 |
Amplifier of Deband | 0 |
Aesthetic items
- Neutralizer and Red Paint should never be paid for, as they are available for free at all times in the quest The Forge.
Item Name | Price |
---|---|
Neutralizer | 0 |
Photon Filter | 25-30 |
Red Paint | 0 |
Weapon hearts
- If a Neutralizer is used to remove a skin from a weapon, the weapon heart will not be returned!
Item Name | Price |
---|---|
Heart of Ancient Saber | 80-120 |
Heart of Angel Harp | 150 |
Heart of Chameleon Scythe | 60-200 |
Heart of Crazy Tune | 60-90 |
Heart of Daisy Chain | 50-100 |
Heart of DB's Saber | 20-65 |
Heart of Delsaber's Buster | 50-70 |
Heart of Diska of Liberator | 25-55 |
Heart of Egg Blaster | - |
Heart of Flamberge | 150-250 |
Heart of Izmaela | 20-50 |
Heart of Laconium Axe | 50-100 |
Heart of Lollipop | 25-70 |
Heart of Plantain Huge Fan | 10-15 |
Heart of Rabbit Wand | - |
Heart of Rianov 303SNR | 20 |
Heart of Ruby Bullet | 75-198 |
Heart of Samba Maracas | 40-60 |
Heart of Sorcerer's Cane | 20-40 |
Heart of Soul Banish | 100-120 |
Heart of Suppressed Gun | 40-60 |
Heart of Tension Blaster | 100 |
Heart of The Sigh of a God | 80-100 |
Heart of Yasminkov 9000M | 45-100 |
Ring paints
Item Name | Price | Item Name | Price |
---|---|---|---|
Old Paints | New Paints | ||
Black Paint Blue Paint Green Paint Purple Paint Yellow Paint White Paint |
2-3 | Chartreuse Paint Cyan Paint Onyx Paint Orange Paint Rose Paint Ultramarine Paint Violet Paint |
5 |
Ring platings
Item Name | Price |
---|---|
Angel Plating | See The Forge and required materials |
Bunny Plating | |
Cat Plating | |
Deep Plating | 150 |
Delsaber Plating | 100 |
Epsilon Plating | See The Forge and required materials |
Heart Plating | |
Honeycomb Plating | |
Standstill Plating |
Miscellaneous
Item Name | Price | Amount per 1 PD |
---|---|---|
AddSlot | 0.5 | 2 |
Book of Katana 1 | See CD5 | |
Book of Katana 2 | See CD5 | |
Book of Katana 3 | See CD5 | |
Music disks | 0-0.125 | 0-8 |
Photon Ticket | 0.5 | 2 |
Scape Doll | - | 50-60 |
Team Points | - | 250 |
Event items
Item Name | Price |
---|---|
Christmas Present | - |
Easter Egg | - |
Flower Bouquet | - |
Jack-O'-Lantern | 2-3 |
Present | 5 |
Valentine's Chocolate | - |
Event currencies
Item Name | Price | Amount per 1 PD |
---|---|---|
Item Ticket | 1-2 | - |
Event Egg | 0.5 | 2 |
Anniv. Bronze Badge | - | 16 |
Anniv. Silver Badge | 0.1 | 10 |
Anniv. Gold Badge | 1 | 1 |
Anniv. Platinum Badge | 250-300 | N/A |
Halloween Cookie | 4 | - |
Coal | - | 8 |
Techniques
- Techniques are either sold individually or in technique "sets."
- Technique sets are identified by compatible classes (e.g. "HUmar set," "RAmarl set") and are comprised of disks for every technique the class can learn, of the class's maximum level for those techniques.
- Force technique sets are the exception. Force technique sets will only contain level 29 attack technique disks, and level 25+ (but not 30) disks for Grants and Megid.
- This is because level 30 attack techniques are exceedingly rare, which results in them always being sold individually.
Technique disks | Level |
---|---|
Foie, Barta, Zonde | 20 |
Gifoie, Gibarta, Gizonde | |
Rafoie, Rabarta, Razonde | |
Resta | |
Anti | 7 |
Shifta, Deband Jellen, Zalure |
20 |
Ryuker | - |
Technique sets
Class | Price |
---|---|
HUmar, RAmar | 2-3 |
HUnewearl, RAmarl | 3-5 |
Force | 5-8 |
Individual techniques
Attack techniques
Technique | Price | |||||||
---|---|---|---|---|---|---|---|---|
Level 15 | Level 20 | Level 25 | Level 26 | Level 27 | Level 28 | Level 29 | Level 30 | |
Foie | 0.125-0.25 | 0.25-0.5 | 0 | 0.5-1 | 50-100 | |||
Gifoie | 0.125-0.25 | 0.25-0.5 | 0 | 0.5-1 | 150-175 | |||
Rafoie | 0.125-0.25 | 0.25-0.5 | 0 | 0.5-1 | 30-70 | |||
Barta | 0.125-0.25 | 0.25-0.5 | 0 | 0.5-1 | 20-40 | |||
Gibarta | 0.125-0.25 | 0.25-0.5 | 0 | 0.5-1 | 50-100 | |||
Rabarta | 0.125-0.25 | 0.25-0.5 | 0 | 0.5-1 | 30-70 | |||
Zonde | 0.125-0.25 | 0.25-0.5 | 0 | 0.5-1 | 20-40 | |||
Gizonde | 0.125-0.25 | 0.25-0.5 | 0 | 0.5-1 | 20-40 | |||
Razonde | 0.125-0.25 | 0.25-0.5 | 0 | 0.5-1 | 20-40 | |||
Grants | 0 | 0.25 | 0.5-1 | 1-3 | 3-5 | 25-50 | ||
Megid | 0 | 0.25 | 0.5-1 | 1-3 | 3-5 | 25-50 |
Recovery and Support techniques
Technique | Price | |||||
---|---|---|---|---|---|---|
Level 1 | Level 5 | Level 7 | Level 15 | Level 20 | Level 30 | |
Resta | 0 | 0.125 | 0.25 | 0.5 | ||
Anti | 0 | 0.25-0.5 | 0.5-1 | - | ||
Reverser | 0.25-0.5 | - | ||||
Shifta | 0 | 0.25 | 0.5 | 0.5-1 | ||
Deband | 0 | 0.25 | 0.5 | 0.5-1 | ||
Jellen | 0 | 0.25 | 0.5 | 0.5-1 | ||
Zalure | 0 | 0.25 | 0.5 | 0.5-1 | ||
Ryuker | 0.25-0.5 | - |
Meseta
Amount per 1 PD |
---|
400,000-500,000 |
Services
- Some players offer various services, such as unsealing items, raising Mags, or playing Challenge mode to create ES weapons.
- Prices for creating Mags and ES weapons can be viewed in the previously-covered Mags and ES weapons sections.
- You can find players offering services other than Mag-raising and ES weapons by browsing the Ephinea "Services" subforum.
Unsealing
- An unsealing service is a trust-based service. Players offering this service temporarily will accept sealed items from others (such as Lame d'Argent or Limiter), accumulate the acquired number of kills to convert the item into its unsealed equivalent, then return the item to the owner, at which time a previously-agreed-upon price is paid in Photon Drops.
- Players that offer unsealing services commonly adjust prices for the service based on already-accumulated kills--they may request 10 PDs to unseal a freshly-found Lame d'Argent, but only 5 PDs if that Lame d'Argent already has 5,000 kills on it.
Item Name | Price |
---|---|
Lame d'Argent | 10 |
Limiter | 8-9 |
Sealed J-Sword | 23 |
Swordsman Lore | 10 |
Instant unsealing
- "Instant unseals" work differently than the above.
- For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players' sealed items, plus a number of PDs based on the item (similar to the above) in exchange for the unsealed item.
- In this way, the value of the sealed item is effectively set against the purchase of the unsealed version, reducing the total cost of the unsealed item.
- Another way to look at instant unseals is that the player requesting the instant unseal is paying PDs (and trading an item) for the cost of the already-completed unsealing process.
- Players offering this service may price it on a per-kill basis, or offer one total price, so both are displayed.
Item Name | Price | |
---|---|---|
Per Kills | Total | |
Lame d'Argent | 1 per 1000 | 10 |
Limiter | 1 per 2500 | 8-9 |
Sealed J-Sword | 1 per 1150 | 20-30 |
Swordsman Lore | 1 per 2000 | 10 |